

The eternal physical game: the great illusion
Does owning the disc guarantee you can play forever? No. Physical or digital, you buy the same licence, and since consoles went online (2005), a boxed game can technically be banned remotely. "They won’t come and take it from my home": they don’t need to. The real subject is rights, not the medium.

Why PlayRite.eu is becoming GamerRights.eu
New name, same mission. "PlayRite" was confusing; we are now GamerRights.eu, to say clearly what we stand for: your rights as a player.

PlayStation ends disc production in 2028: the end of an era?
On 1 July 2026, PlayStation announced the end of disc production for its new games starting in January 2028. What it changes, what it does not, and why the real issue is not the disc, but your rights.

What Is a EULA? The Contract You Sign Without Ever Reading It
"Buying" a game means first accepting a contract. The EULA (End User License Agreement) is the same for every game from a given publisher, it can change after your "signature", and almost nobody reads it. Here's why.
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Why petitions will not save your video games
Petitions express anger, but on their own they do not create leverage. Defending players' rights requires an active community, a legal strategy and organised political pressure.

The eternal physical game: the great illusion
Does owning the disc guarantee you can play forever? No. Physical or digital, you buy the same licence, and since consoles went online (2005), a boxed game can technically be banned remotely. "They won’t come and take it from my home": they don’t need to. The real subject is rights, not the medium.

"Europe can do nothing about the end of the disc": what the law actually says
Petitioned after PlayStation’s announcement, the European Commission replies that it cannot oppose the end of the disc. Legally correct, but incomplete: the Dutch "Fair PlayStation" class action ($457M) and a Mexican antimonopoly complaint are testing an entirely different lever, competition law.

Why PlayRite.eu is becoming GamerRights.eu
New name, same mission. "PlayRite" was confusing; we are now GamerRights.eu, to say clearly what we stand for: your rights as a player.

PlayStation ends disc production in 2028: the end of an era?
On 1 July 2026, PlayStation announced the end of disc production for its new games starting in January 2028. What it changes, what it does not, and why the real issue is not the disc, but your rights.

"6 guarantees to dematerialise our rights": the GamerGen op-ed
Following Sony's announcement about the end of the disc, Eric de Brocart, founder of GamerGen, has published an op-ed calling for the all-digital model to be framed by six concrete guarantees. A welcome convergence with the players' fight.

What Is a EULA? The Contract You Sign Without Ever Reading It
"Buying" a game means first accepting a contract. The EULA (End User License Agreement) is the same for every game from a given publisher, it can change after your "signature", and almost nobody reads it. Here's why.

Stop Destroying Videogames: the European Commission's response, and why the fight continues
On 16 June 2026, the European Commission responded to the citizens' initiative "Stop Destroying Videogames" and its 1.29 million signatures: no new law for now. An analysis of this decision and the levers that remain.

Resale of digital games in France: laws, contradictions and avenues of recourse
The Cour de cassation definitively banned the resale of digital video games on 23 October 2024. Why physical copies remain resellable and digital ones do not, and what avenues exist to change this law.