Back to home
Sitemap
35 articles · 6 categories
All pages
EU News(8)
- Why petitions will not save your video games
- "Europe can do nothing about the end of the disc": what the law actually says
- PlayStation ends disc production in 2028: the end of an era?
- "6 guarantees to dematerialise our rights": the GamerGen op-ed
- Stop Destroying Videogames: the European Commission's response, and why the fight continues
- When Sony deletes content "bought for life": the illusion of digital ownership
- Video game dematerialisation: the issues at a glance
- Welcome to PlayRite.eu: why this collective exists
EULA & ToS(7)
- The eternal physical game: the great illusion
- What Is a EULA? The Contract You Sign Without Ever Reading It
- Analysis of Ubisoft's CLUF in Light of The Crew Case
- Unfair clauses in games' CGU: what you need to know
- Buying video games: do you really own what you buy?
- Usus, abusus, fructus: what "owning" a game should really mean
- The digital era and its licences: what rights do you get depending on what you buy?
Preservation & Heritage(5)
Guides & Templates(5)
Legislation & Law(9)
- Resale of digital games in France: laws, contradictions and avenues of recourse
- Should we rethink "intellectual property" in video games?
- UFC-Que Choisir vs Steam: the 2019 victory... and its downfall
- The DSA and dematerialised games: what it really changes (and what it does not)
- Law, Terms of Service, commercial practices: which one really prevails?
- Your consumer rights when it comes to dematerialised games
- The Paris Court of Appeal closes the door on resale of digital games
- At the European level: the texts that shape our digital rights
- Protecting players in the digital age: first legislative avenues